TSL: Yellow Jackets Ambush Tigers


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Todd McClinton pulls in the TD pass.

Each week TigerNet will be providing a computer simulation of the upcoming 2001 ACC football season. While the focus will be on Clemson we will be able to predict the winner of the ACC title as well. Enjoy!


ATLANTA -- In a scene growing much too familiar for Clemson fans, Georgia Tech sqeaked out another close game against Clemson Saturday, earning the victory on a fourth quarter touchdown that propelled Georgia Tech to a 37-34 win. The game was the fifth consecutive win in the series by the Yellow Jackets, who have also won all five by three points each.


Georgia Tech (4-1, 1-1) jumped out to the early lead with a 68 touchdown run by junior Joe Burns. After forcing the Tigers (4-1, 2-1) into three plays and out, senior quarterback George Godsey hooked up with senior receiver Kelly Campbell for a 55 yard scoring pass, and the Jackets claimed a 14-0 lead early.


The Tigers stormed back in the second quarter, as senior Travis Zachery and sophomore Todd McClinton contributed touchdowns to get Clemson on the board. Following a Georgia Tech field goal by junior Luke Manget, the Tigers worked the two minute drill to perfection, as they went 80 yards in the closing seconds in the half. Sophomore Kevin Youngblood hauled in a 19 yard pass from senior Woodrow Dantzler with :03 seconds remaining before halftime to give Clemson it’s first lead of the game, 21-20.


 Dantzler looks to throw down the field.


The Yellow Jackets struck first in the third quarter, with a 32 yard field goal by Manget. The Tigers answered quickly, as Dantzler lobbed a bomb to freshman Roscoe Crosby, who blew past junior cornerback Marvious Hester and caught the past in stride on his way to an electrifying 84 yard touchdown reception. The two teams traded scores as Campbell and McClinton each caught their second touchdowns of the day, and the path was set for another dramatic finish as the two teams entered the fourth quarter, with Clemson clinging to a 34-30 lead.


It would not last. After an exchange of possessions, Georgia Tech marched down the field, driving 84 yards before Burns scored from two yards out. After the extra point was added, the Tigers found themselves down by three with less than five minutes to go in the game. Clemson advanced to the Georgia Tech 23 yard line, where sophomore Aaron Hunt attempted to tie the game. However, his 41 yard attempt was wide right, and the Jackets were able to run out the clock to end the game and hand Clemson it’s first defeat.


Clemson travels to Raleigh next week to take on North Carolina State.


NOTE: The game was simulated 10 times, with Georgia Tech scoring 335 points to Clemson’s 311. GT won 6 games, while Clemson won 4.


ACC Standings

Florida State 4-0

Clemson 2-1

North Carolina 2-1

Georgia Tech 1-1

Maryland 1-1

Virginia 1-1

North Carolina State 0-1

Wake Forest 0-2

Duke 0-3



BOX SCORE

Clemson		0	21	13	0	- 34
Georgia Tech	14	6	10	7	- 37


Scoring Summary


1st Quarter



Georgia Tech – Joe Burns 68 yard run (Manget Kick)

2 plays, 68 yards, :43



Georgia Tech – Kelly Campbell 55 yard reception from Godsey (Manget kick)

8 plays, 86 yards, 3:48 TOP



2nd Quarter



Clemson – Travis Zachery 8 yard run (Hunt Kick)

6 plays, 46 yards, 2:52 TOP



Clemson – Todd McClinton 4 yard reception from Dantzler (Hunt Kick)

5 plays, 58 yards, 2:12 TOP



Georgia Tech – Luke Manget 36 yard field goal

10 plays, 54 yards, 4:40 TOP



Georgia Tech – Manget 40 yard field goal

8 plays, 37 yards, 2:34 TOP



Clemson – Kevin Youngblood 19 yard reception from Dantzler (Hunt Kick)

5 plays, 80 yards, :41 TOP



3rd Quarter



Georgia Tech – Manget 32 yard field goal

11 plays, 56 yards, 5:08 TOP



Clemson – Roscoe Crosby 84 yard reception from Dantzler (Hunt Kick)

1 play, 84 yards, :15 TOP



Georgia Tech – Campbell 27 yard reception from Godsey (Manget Kick)

9 plays, 71 yards, 4:11 TOP



Clemson – McClinton 31 yard reception from Dantzler (Kick Failed)

4 plays, 44 yards, 1:56 TOP



4th Quarter



Georgia Tech – Burns 2 yard run (Manget Kick)

9 plays, 84 yards, 4:45 TOP



Game Statistics


Clemson		               		     	Georgia Tech
34		Score				37
24:58		TOP				35:02
15		First Downs			18
379		Passing Yardage 		297
106		Rushing Yardage	                222
485		Total Offensive Yardage     	519
6		Penalties 			4
40		Penalty Yards        		25
9		Third Downs			15
2		Third Down Conversions     	7
22%		Conversion Percentage        	47%
1		Turnovers			2


Clemson Statistics


Passing

W. Dantzler 22-32 379 4TD 1INT



Rushing

T. Zachery 20-102 1TD

K. Kelly 2-4



Receiving

R. Crosby 5-140 1TD

T. McClinton 5-92 2TD

K. Youngblood 5-78 1TD

D. Hamilton 2-42

T. Zachery 3-12

M. Woodward 1-11

C. Jasmin 1-4



Defense (Tackles)

C. Carson 18 1FORCEDFUMBLE 1FUMBLERECOVERY

E. Meekins 6

C. Hafley 6

A. Bodrick 6

K. Johnson 4

B. McNeal 4

B. Mance 4

J. Bush 3

Braxton K. Williams 3

R. Hemby 2

N. Eason 2

N. Houskin 2

D. Washinton 2

Rodney Thomas 1

R. Feaster 1

C. Baham 1

C. Harrell 1

W. Merritt 1



Punting

W. Kopp 5-206 41.2



Punt Returns

B. Mance 2-26



Kickoff Returns

D. Hamilton 5-113

B. Mance 3-56



Missed FG: Hunt 41


Georgia Tech Statistics


Passing

G. Godsey 22-31 283 2TD 1INT

D. Dyke 1-1 14



Rushing

J. Burns 33-203

S. Gregory 7-19



Receiving

K. Campbell 6-129 2TD

K. Watkins 4-65

J. Burns 4-19

N. Curry 3-46

R. Matvay 2-13

W. Glover 2-10

J. Jackson 1-14

S. Gregory 1-1



Defense (Tackles)

R. Wimbush 7

C. Young 6

N. Rogers 5 1SACK

J. Muyres 5 1INT

G. Gathers 4

D. Smith 4

M. Hester 4

J. Cox 4

T. Hollings 3

A. Poree 3

S. Green 2

R. Matvay 1

D. Schmidgall 1

J. Jackson 1

J. Smith 1

M. Watson 1



Punting

D. Dyke 3-128 42.7



Kickoff Returns

K. Campbell 5-83

A. Poree 1-22



Punt Returns

K. Campbell 2-14



SIMULATION NOTES


For each Clemson contest the game is simulated 10 times using Madden 2001 for the PC. We then average the scores and pick the one game
that most accurately reflects the average game.


We worked hard to make the simulations are as accurate as possible, but there are some things that
we can't control. Consider the following:


1) Quarterbacks rarely run in the simulations.


2) Based on the info we have, the rosters and depth charts used in these
simulations are OUR interpretations. While other schools have NO true
freshman playing (mainly because we are not as familier with them as
Clemson), Clemson has some, including Roscoe Crosby.


3) NFL stadiums and rules will be used.


4) Players do fatigue, but are seldom replaced. What we try to do with
teams like Wofford is use Zachery for one half, and then use Kelly and
Rambert for a quarter each. However, in a game against, say, FSU,
Zachery might end up with 30+ carries.


5) Teams will use NFL playbooks. We've tried to find NFL playbooks that
most closely mirror college playbooks.


6) Obviously weather can't be predicted. Every game will be played in
fair weather.


7) Injuries can't be predicted. They DO occur in the simulations, and
we keep track of them. If Matt Bailey breaks his arm against FSU in
the simulation we chose to use, he will not appear for the rest of the
year.


8) Simulations are meant for entertainment only!!


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