TSL: Tigers Manhandle Blue Devils In ACC Opener


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True freshman Roscoe Crosby scores his first touchdown in a Clemson uniform.

Each week TigerNet will be providing a computer simulation of the upcoming 2001 ACC football season. While the focus will be on Clemson we will be able to predict the winner of the ACC title as well. Enjoy!


CLEMSON -- The differences between the Clemson football team and the Duke football team were apparent on Saturday. Clemson was stronger, faster, bigger, and better, to the tune of 55-21.


Offensively, Clemson (3-0, 1-0) did what they wanted to do, when they wanted to do it, and Duke (0-3, 0-2) didn’t have much say so in the matter. The Tigers ran 76 plays to Duke’s 55, and held onto the ball almost twice as long as the Blue Devils. The Tigers used long scoring drives and capitalized on Blue Devil turnovers to ensure that Duke never threatened for the improbable upset.


Clemson got on the scoreboard first when senior quarterback Woodrow Danzler raced into the endzone from four yards out. On the Tiger’s next possession, true freshman Roscoe Crosby scored his first touchdown in a Clemson uniform, diving across the goal line for a Dantzer pass from 10 yards out.


In the second quarter, junior Tiger cornerback Brian Mance stepped in front of Duke receiver Jeremy Battier, and raced 55 yards for a touchdown off the interception. A two yard run by senior Travis Zachery completed the Clemson scoring for the first half, and the Tigers headed into the locker room with a 28-7 lead.


Nick Eason with the fumble recovery.


A Ben Endeljac reception to start the third quarter cut the lead to 14. However, sophomore receiver Kevin Youngblood took over, catching six of his eight receptions in the third quarter, including two touchdowns against an overmatched Duke secondary. From there, Clemson never looked back, with Zachery and senior Morgan Woodward adding touchdowns of their own. Clemson backup quarterback Willie Simmons led the team down the field in the final minutes before taking a knee on the Blue Devil five yard line as time expired on a 55-21 Tiger victory.


The Tigers host Virginia next week.


BOX SCORE

Duke	0	7	7	7	- 21
Clemson	14	14	14	13	- 55


Scoring Summary


1st Quarter


Clemson – Woody Dantzler 4 yard run (Hunt Kick)

6 plays, 48 yards, 3:59 TOP



Clemson – Roscoe Crosby 10 yard reception from Dantzler (Hunt kick)

10 plays, 65 yards, 4:45 TOP



2nd Quarter



Clemson – Brian Mance 55 yard interception return (Hunt Kick)

1 plays, 55 yards, :08 TOP



Clemson – Travis Zachery 2 yard run (Hunt Kick)


8 plays, 53 yards, 4:14 TOP



Duke – Alex Wade 9 yard reception from Bryant (Garber Kick)

7 plays, 77 yards, 4:02 TOP



3rd Quarter



Duke – Ben Endeljac 5 yard reception from Bryant (Garber Kick)

6 plays, 69 yards, 3:20 TOP



Clemson – Kevin Youngblood 39 yard reception from Dantzer (Hunt Kick)

8 plays, 78 yards, 4:32 TOP



Clemson – Youngblood 2 yard reception from Dantzler (Hunt Kick)

8 plays, 48 yards, 4:57 TOP



4th Quarter



Duke - Chris Douglas 3 yard run (Garber Kick)

6 plays, 73 yards, 3:37 TOP



Clemson – Zachery 1 yard run (Kick Failed)

6 plays, 72 yards, 4:46 TOP



Clemson – Morgan Woodward 7 yard reception from Simmons (Hunt Kick)

12 plays, 54 yards, 6:03



Game Statistics

Duke					     Clemson
21		Score				55
20:37		TOP				39:23
11		First Downs			23
308		Passing Yardage 		375
21		Rushing Yardage	                217
329		Total Offensive Yardage  	592
8		Penalties 			8
56		Penalty Yards   		70
8		Third Downs			12
4		Third Down Conversions  	7
50%		Conversion Percentage   	58%
4		Turnovers			1



Clemson Statistics


Passing

W. Dantzler 23-33 325 3TD 1INT

W. Simmons 3-4 30 2TD

T. Zachery1-1 20



Rushing

T. Zachery 26-173 2TD

K. Kelly 5-36

C. Jasmin 5-8

W. Dantzler 1-4 1TD

W. Simmons 1-(-4)



Receiving

K. Youngblood 8-134 2TD

T. McClinton 4-69

T. Zachery 4-30

M. Wooward 3-24 1 TD

D. Hamilton 2-41

R. Crosby 2-39 1TD

R. Thomas 2-23

C. Jasmin 2-15



Defense (Tackles)

C. Carson 7 1FORCEDFUMBLE 1FUMBLERECOVERY

A. Bodrick 4

K. Johnson 3

Braxton K. Williams 3 1FORCEDFUMBLE

J. Bush 3

E. Meekins 3

N. Eason 2 1SACK 1FUMBLERECOVERY

B. Mance 2 1INT

J. Leake 2

D. Washinton 2

R. Feaster 2

M. Houskin 2

C. Hafley 1

R. Hemby 1

C. Baham 1

J. Howard 1

Ronnie Thomas 1

K. Youngblood 1

C. Harper 1INT



Punting

W. Kopp 2-66 33.0



Punt Returns

B. Mance 3-26



Kickoff Returns

B. Mance 4-88



Missed FG: Hunt 48



Duke Statistics



Passing

D. Bryant 21-33 308 2TD 2INT 1FUMBLE

C. Wispelway 0-1



Rushing

C. Douglas 13-21 1FUMBLE



Receiving

B. Endeljac 7-171 1TD

A. Wade 5-21 1TD

J. Battier 3-36

M. Hart 2-47

R. Love 2-25

K. Moore 1-10

C. Douglas 1-(-2)



Defense (Tackles)

J. Kreider 14

J. Small 11

R. Hamilton 6

N. Krill 5

D. Warrick 5

J. Phillips 4 1INT

F. Harris 4

T. Smith 4

K. Sharpe 2

J. Davis 2

R. Fowler 2

M. Connolly 2

K. Moore 1

J. Miller 1

T. Grissom 1

T. George 1

B. Hill 1



Punting

J. Miner 4-149 37.3



Kickoff Returns

C. Douglas 6-99

K. Moore 3-56


IN OTHER ACC ACTION


FSU 34

GT 24

R. Morgan, A. Bell 312 Receiving yards 3 TDS


SIMULATION NOTES


For each Clemson contest the game is simulated 10 times using Madden 2001 for the PC. We then average the scores and pick the one game
that most accurately reflects the average game.


We worked hard to make the simulations are as accurate as possible, but there are some things that
we can't control. Consider the following:


1) Quarterbacks rarely run in the simulations.


2) Based on the info we have, the rosters and depth charts used in these
simulations are OUR interpretations. While other schools have NO true
freshman playing (mainly because we are not as familier with them as
Clemson), Clemson has some, including Roscoe Crosby.


3) NFL stadiums and rules will be used.


4) Players do fatigue, but are seldom replaced. What we try to do with
teams like Wofford is use Zachery for one half, and then use Kelly and
Rambert for a quarter each. However, in a game against, say, FSU,
Zachery might end up with 30+ carries.


5) Teams will use NFL playbooks. We've tried to find NFL playbooks that
most closely mirror college playbooks.


6) Obviously weather can't be predicted. Every game will be played in
fair weather.


7) Injuries can't be predicted. They DO occur in the simulations, and
we keep track of them. If Matt Bailey breaks his arm against FSU in
the simulation we chose to use, he will not appear for the rest of the
year.


8) Simulations are meant for entertainment only!!


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